This.Don Vecta wrote:Make sure to clear that folder with nothing but the game mods. Nothing. else. No zips, no images, no other files. Nothing but the mod folders.
CajNatalie wrote:This.Don Vecta wrote:Make sure to clear that folder with nothing but the game mods. Nothing. else. No zips, no images, no other files. Nothing but the mod folders.
I didn't know other people had so many issues with the mod selector, but yeah... you have to put all non-folders in to their own folder.
Like make a folder called 'Zips' (conveniently it'll be put out of the way at the bottom in your mod list), and put all your zips and junk in there.
If you have any file... ANYTHING that isn't a folder, you'll get the selector glitch.
A very simple fix. But apparently not known by people.
ragestreetpuncher wrote:Hey again, all. Been a while since I posted on here due to work and other real-world matters taking up my time, but oh, well, priorities.
Anyway, I have a question regarding map collision: during my last revamp of my mod, I tried to do a map collision for one of my stages, coloring and designing it appropriately; but when I tested the stage, Axel wouldn't move. AT ALL. Has anyone else ever experienced this, and how can it be rectified? Thanks.
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