Another newcomer to the forum, although I've been lurking for a bit. Used to play the original Megadrive games a lot back in the 90's (mainly SoR2/3, did Max/Skate Mania runs regularly) and discovered this through another gaming forum last year, but didn't start playing it until a few weeks ago after I played the originals on an emulator. Been playing for a few weeks now, currently training all characters on Very Hard in preparation for Mania runs...and here's my review of this excellent remake:Levels:
Loving the graphics upgrades to the existing stages, and adding enemies from outside their respective games is a nice touch too, keeps things more interesting. The new stages are awesome though (moving train FTW), and mixing them up with the SoR3 stages works nicely too along with all the route forks (would've been boring if it'd have been just the original 3 routes with a 4th one thrown in).Characters:
Nice to see upgrades to Zan and fully-fledged versions of Adam/Roo/Shiva/Ash. The new characters are great as well, and although the earlier versions of Axel/Blaze/Skate do way more damage than their modern versions, I never agreed with the changes to Skate from SoR2 to SoR3 so it's good to have him back Gameplay:
Pretty authentic, and brutal to boot...much tougher than the original games. The new enemies add to it well, and it's good to see options for emulating all of the original games in some features (I personally use SoR3 settings as it's the most recent game and I like the feel of it better than 1/2)Sound:
Sounds are great and the music is awesome, especially the new tracks. Loving the oldschool samples there too
There are a few bad points, but not many. I've posted my thoughts on the route map in another thread. There are a few discrepancies between enemy behaviour, although some are good as well as bad. Ninja's are by far the worst, they have way too many immune frames (that they didn't have originally) and IMO the SoR1 Galsia's shouldn't have an unbreakable combo given that they're the most basic enemy (SoR2 bikers are less common)...but on the other hand the SoR2 robots are much easier to grab (makes the SoR2 boss fight easier but not too much so) and the Blaze twins are thankfully a lot easier overall (they were almost unhittable originally). The bad endings are much harder to get than the good endings too (with the SoRR route being the hardest to begin with, and ending 5 being harder to get than ending 6). And worst of all ofc, Sega's pointless and ineffective decision to ban it, preventing anything from being fixed/improved.
Overall though it's a masterpiece, big thanks to everyone who worked on it!