Things from the original games which are missing in SORR V5

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Re: Things from the original games which are missing in SORR

Postby VampX » Thu Oct 20, 2011 3:43 am

Criss wrote:while simultaneously seeing Sonic fans get metaphorical handjobs from Sega.


That's so fucking true, summed up perfectly.
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Re: Things from the original games which are missing in SORR

Postby cogbob » Thu Oct 20, 2011 4:04 am

In all seriousness though: my hearts go out to you guys on this matter. I think everyone agrees with you. And btw why is Sega doing remakes etc. focusing on Sonic all the time anyway? I don't think it's so "pop" anymore... Or it might be maybe in Japan at least? Bah.

But regarding what Chanwa said: it was a bit of a.. hmm.. shock (maybe too strong word, lol) to learn the routes weren't what I expected them to be - but only at first! I think it's still nice and you can still see all the levels from SoR 3. For me it wasn't a loss at all really, I was at most a little bit surprised about the routes. I personally became a SoR 3 fan later on just because of the better gameplay but I didn't like the hardness of the game though. Somehow I was instantly pretty good on SoRR V5 - maybe because I had played SoR 3 so much just before ^^
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Re: Things from the original games which are missing in SORR

Postby Chan1522 » Thu Oct 20, 2011 10:10 am

cogbob wrote:In all seriousness though: my hearts go out to you guys on this matter. I think everyone agrees with you. And btw why is Sega doing remakes etc. focusing on Sonic all the time anyway? I don't think it's so "pop" anymore... Or it might be maybe in Japan at least? Bah.

But regarding what Chanwa said: it was a bit of a.. hmm.. shock (maybe too strong word, lol) to learn the routes weren't what I expected them to be - but only at first! I think it's still nice and you can still see all the levels from SoR 3. For me it wasn't a loss at all really, I was at most a little bit surprised about the routes. I personally became a SoR 3 fan later on just because of the better gameplay but I didn't like the hardness of the game though. Somehow I was instantly pretty good on SoRR V5 - maybe because I had played SoR 3 so much just before ^^

The main thing is not with the SOR3 route,me sure like the way the SOR3 route is remastered along with new stages,but fact is a fact,the problem is missing voices and Sound Effects of SOR3 chars and enemies,which sure disappoints other SOR3 fans.I made a video weeks ago of Shiva's Correct voice from SOR3 in V5,so far I have received positive comments on the video.

Another one hell of a big disappointment------
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Some comments I collected from my and other various youtube videos-----

1--Yeah, I? really wanted to fight the evil robot Axel, and go through the SoR3/BK3 route just like you could with 1 and 2. :( Otherwise the game is perfect! :)

2--You know what missing in the v5.0 remake? Break, otherwise known as Robot? Axel.


3--Break would've been a more appropriate boss battle for Stage 4 (SoRR path) instead? of the Rocket Duo. But then again, hearing this over and over...

GRAAAND UPPAH!!!

4--I Remember When I play SOR3 Over and Over Just to visit Break as Axel,Shame he is not in SORR V5,that really makes me Sad.


5--So be it... at least Break has what the Real Axel doesn't have - a shoulder charge! I feel that Break should've been in it since everybody else came back? from the trilogy.


6--break? is awesome, have found all path ways? maybe its still in the game.
(LOOKS LIKE THIS FAN STILL HAS SOME HOPE) :oops:

7--Took the route where Veheltis (sp?) was, took the Abandoned Subway route in the? Park, chose the 2nd half SoR3 route [the construction site] - no Break...


8--i wish they had robot axel as boss. FUK!!!! y do good games have 2 have flaws
http://www.facebook.com/pages/Streets-O ... 4477689790

9--Something like an Robot Axel fight would be a lot easier to implement if Bombergames had bothered to add? Break (robot Axel) in Streets of Rage Remake V5.

10--yes!!!! a big flaw....dont know why they? removed Break.
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Re: Things from the original games which are missing in SORR

Postby CajNatalie » Thu Oct 20, 2011 12:44 pm

It doesn't matter what SEGA's douchebags with their hands in every Sonic hacker's pants think... it's what the fans think... no doubt I still love V5 and all the effort put in it... it's simply lop-sided in how I'd rate the SoR3 implementation (6/10) compared to the SoR1&2 implementations (10/10), as if assuming nobody likes the third game, when there's simply a lot of vocal dislike for it just because lolplot (when who should really care so much about plot when you're supposed to be beating people up in a 16-bit game from an era where plots virtually didn't exist in video games).

I'd've been fine if all 3 were 6/10 or more. It'd mean all 3 games and all of their fans received the same love, even if it were mediocre.
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Re: Things from the original games which are missing in SORR

Postby Don Vecta » Thu Oct 20, 2011 1:26 pm

In all fairness, you guys complain too much.

B and the Bombergames team did their homework and analyzed damage calculation, enemy style and palettes and stuff based on Bare Knuckle III. Nothing was pulled out from the asses. All was based in the 3 games and trying to put them up together.

Now why the SOR3/BKIII path wasn't put together as it was in the other games it's beyond my knowledge, but the fact is: everything's there. Scrambled or anything but it's there!

Seriously, some of you should stop bitching and complaining and be thankful you guys got the game right before SEGA put the cockblock, and still be thankful there's tons of places with mirrors around to still be downloadable. This kind of thread it's starting to become from an informative thread of the missing stuff into a bunch of complaining that sounds more like an ungrateful act of what you guys had.

And for the record, there won't be any v6 adding that stuff. Deal with it.
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Re: Things from the original games which are missing in SORR

Postby charco » Thu Oct 20, 2011 1:29 pm

...and on that note, I close this thread.
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Re: Things from the original games which are missing in SORR

Postby realnabarl » Sat Nov 05, 2011 8:49 am

Do you guys notice: In SoR2 the chars has a longer duration for their punch. To say the detail, there're 1 frame (or 2 frames?) they keep their arm streching. So you will feel the punch speed is slow but it has a long attack duration. But in V5, the 1 frame (or 2 frames?) is missing, so you can punch very fast with Axel-2, he has the same speed as Axel-3 now.
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Re: Things from the original games which are missing in SORR

Postby Don Vecta » Sat Nov 05, 2011 12:09 pm

A very interesting find: Yasha & Onihime in SOR1 won't recover from throws. They'll fall flat on their asses all the time. :P
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Re: Things from the original games which are missing in SORR

Postby JoyJoyfulRabbit » Sat Nov 05, 2011 1:01 pm

Don Vecta wrote:A very interesting find: Yasha & Onihime in SOR1 won't recover from throws. They'll fall flat on their asses all the time. :P


Boobs and asses are too heavy to recover :lol:
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Re: Things from the original games which are missing in SORR

Postby realnabarl » Sun Nov 06, 2011 6:13 am

Check the difference:

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The hitbox is smaller than it in BK3, can't hit backward.
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Re: Things from the original games which are missing in SORR

Postby SiddtheKidd » Sun Nov 06, 2011 1:22 pm

I honestly don't see why this was locked, none of the above posted I would consider complaining or bitching. It's pretty informative I didn't even know some sounds were missing from 3 among other things seeing as I don't play that one as often. regarding the path and breaks inclusion I can see clearly why neither were placed accordingly, unlike the other 2 games 3 was plot driven and seeing as the plot isn't there well it only makes sense that some stages like for example rescuing the general or the fight with break would be changed or missing, the white house is gone but the city hall is there simply because there's no reason to go to the white house etc. I would've like to have seen break in v5 afterall onihime and yasha (sor1) are there but he really has no place there in the story other than just being robot axel lol.

one thing I'm glad is missing from 3 is the longevity of the stages, always felt like it was taking years to beat one stage, doesn't feel that way now even with sor3 type characters. :D Crazy Train isn't the boss theme for jet which would've been awesome, the remix is perfect for that battle imo. no police chief from sor3, could do without anyway. :P some portraits are missing like the bomb, general/chief, sor1 adam etc but those are missing for obvious reasons.
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Re: Things from the original games which are missing in SORR

Postby Chan1522 » Sun Nov 06, 2011 1:30 pm

SiddtheKidd wrote:I honestly don't see why this was locked, none of the above posted I would consider complaining or bitching. It's pretty informative I didn't even know some sounds were missing from 3 among other things seeing as I don't play that one as often. regarding the path and breaks inclusion I can see clearly why neither were placed accordingly, unlike the other 2 games 3 was plot driven and seeing as the plot isn't there well it only makes sense that some stages like for example rescuing the general or the fight with break would be changed or missing, the white house is gone but the city hall is there simply because there's no reason to go to the white house etc. I would've like to have seen break in v5 afterall onihime and yasha (sor1) are there but he really has no place there in the story other than just being robot axel lol.

one thing I'm glad is missing from 3 is the longevity of the stages, always felt like it was taking years to beat one stage, doesn't feel that way now even with sor3 type characters. :D Crazy Train isn't the boss theme for jet which would've been awesome, the remix is perfect for that battle imo. no police chief from sor3, could do without anyway. :P some portraits are missing like the bomb, general/chief, sor1 adam etc but those are missing for obvious reasons.


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Re: Things from the original games which are missing in SORR

Postby charco » Sun Nov 06, 2011 2:06 pm

Na if the thread turns into a bitching session about v5 I have no choice but to lock it I'm afraid. I am sure B and the team don't like reading about it.
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Re: Things from the original games which are missing in SORR

Postby CajNatalie » Sun Nov 06, 2011 2:21 pm

Because everyone has to have a positive opinion and like everything 100%.
Am I right? :mrgreen:

Ah, lol... don't worry I'm not in the mood for e-drama right now, this will be all.
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Re: Things from the original games which are missing in SORR

Postby SiddtheKidd » Sun Nov 06, 2011 8:00 pm

charco wrote:Na if the thread turns into a bitching session about v5 I have no choice but to lock it I'm afraid. I am sure B and the team don't like reading about it.

I just think there's a difference between bitching I.e that bullshit glisp was doing and simply nitpicking. Everybody loves v5 it's more of an effort than Sega will ever make. At least B paid attention to details that probably would've been ignored if this were an official remake :D
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