Things from the original games which are missing in SORR V5

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Re: Things from the original games which are missing in SORR

Postby CajNatalie » Sun Sep 18, 2011 1:14 pm

From the third game...
Kicking a biker off the moment they enter the screen is supposed to delay all the other bikes for a few seconds. This way you can score a perfect and knock down every biker if you learn the sequence. Now I just don't bother because they work like in the second game... >_>
At the end of the Stage 8 secret lab, letting Rocket grab you should cause him to fall over taking massive damage. I mean, if the Axel Pipe Blitz glitch was kept in, then why not this one? It was an awesome little glitch.
Same stage, but at the beginning during the Robot Rush: Using a special or anything that caused an invincibility frame would trigger all robots on screen to stop to laugh. It was actually possible to get a perfect because of this, if you grabbed one and threw it the moment a new one appeared your throw-invincibility would make the new one stop to laugh and you could rinse and repeat. Now, like with bikers... there's just no point in bothering... =/
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Re: Things from the original games which are missing in SORR

Postby JoyJoyfulRabbit » Sun Sep 18, 2011 1:19 pm

CajNatalie wrote:From the third game...
Kicking a biker off the moment they enter the screen is supposed to delay all the other bikes for a few seconds. This way you can score a perfect and knock down every biker if you learn the sequence. Now I just don't bother because they work like in the second game... >_>
At the end of the Stage 8 secret lab, letting Rocket grab you should cause him to fall over taking massive damage. I mean, if the Axel Pipe Blitz glitch was kept in, then why not this one? It was an awesome little glitch.
Same stage, but at the beginning during the Robot Rush: Using a special or anything that caused an invincibility frame would trigger all robots on screen to stop to laugh. It was actually possible to get a perfect because of this, if you grabbed one and threw it the moment a new one appeared your throw-invincibility would make the new one stop to laugh and you could rinse and repeat. Now, like with bikers... there's just no point in bothering... =/


sound like...


Bomb!!! What have you done?! :cry:
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Re: Things from the original games which are missing in SORR

Postby CajNatalie » Sun Sep 18, 2011 1:31 pm

Wow, yes, that video has absolutely everything I just mentioned in it. XD

As someone who grew up on SoR3, it's stuff like this that lets SoRR down for me... I mean it's fantastic in every other way, but I don't feel so satisfied by the implementation of the third game's levels. ;_;
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Re: Things from the original games which are missing in SORR

Postby SiddtheKidd » Tue Sep 20, 2011 8:44 am

CajNatalie wrote:Wow, yes, that video has absolutely everything I just mentioned in it. XD

As someone who grew up on SoR3, it's stuff like this that lets SoRR down for me... I mean it's fantastic in every other way, but I don't feel so satisfied by the implementation of the third game's levels. ;_;

I thought there was something different about the sequences. It's not impossible to do. I got pretty close I welcome the challenge but I understand the let down.
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Re: Things from the original games which are missing in SORR

Postby badjab » Tue Sep 20, 2011 9:39 pm

Ash's Cry is missing a few frames of animation.
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Re: Things from the original games which are missing in SORR

Postby Chan1522 » Fri Sep 23, 2011 8:37 pm

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Re: Things from the original games which are missing in SORR

Postby Neo Metal Shadow » Sat Sep 24, 2011 3:12 am

We also lost the voices of the Dreamcast version of SOR 2 [ sega smash pack vol.1 ]

Poor voices, musics and sound effects XD :lol:

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Re: Things from the original games which are missing in SORR

Postby CajNatalie » Sat Sep 24, 2011 12:22 pm

Neo Metal Shadow wrote:We also lost the voices of the Dreamcast version of SOR 2 [ sega smash pack vol.1 ]

Poor voices, musics and sound effects XD :lol:

Not the original SoR2, lol... and I don't think that's a bad thing, since the original was much higher in quality... WTF did SEGA do to the game there?! D=
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Re: Things from the original games which are missing in SORR

Postby Neo Metal Shadow » Sat Sep 24, 2011 11:19 pm

CajNatalie wrote:
Neo Metal Shadow wrote:We also lost the voices of the Dreamcast version of SOR 2 [ sega smash pack vol.1 ]

Poor voices, musics and sound effects XD :lol:

Not the original SoR2, lol... and I don't think that's a bad thing, since the original was much higher in quality... WTF did SEGA do to the game there?! D=


This happened because they used a poor genesis/emulator in this version, only Virtua Cop 2 looks great.
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Re: Things from the original games which are missing in SORR

Postby realnabarl » Sat Oct 01, 2011 1:49 am

In BKIII, Zan throws Big-Ben from back results double hurt, this is the first missing thing. This is also the only throw move cause double hurt in BKIII. It's because Zan lifts and throws Big-Ben sucessfully though he hurts himself.

BTW, besides this the only throw move with a lift action which won't hurts himself is Sammy's throw. As a secret char, even Ash can't avoid double hurt, he fails when he trying to lift Big-Ben.
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Re: Things from the original games which are missing in SORR

Postby charco » Sat Oct 01, 2011 2:15 am

badjab wrote:Ash's Cry is missing a few frames of animation.


Nope. Everything is frame by frame ripped by B.
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Re: Things from the original games which are missing in SORR

Postby badjab » Sat Oct 01, 2011 7:34 am

charco wrote:
badjab wrote:Ash's Cry is missing a few frames of animation.


Nope. Everything is frame by frame ripped by B.


http://www.youtube.com/watch?v=-Rjx12BU ... page#t=57s

Notice how he bounces a bit, that doesn't happen in v5. Can't find a good vid of him in v5, but I just played through and verified it. It's only one frame though.
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Re: Things from the original games which are missing in SORR

Postby JoyJoyfulRabbit » Sat Oct 01, 2011 6:13 pm

charco wrote:
badjab wrote:Ash's Cry is missing a few frames of animation.


Nope. Everything is frame by frame ripped by B.


I think B was too lazy or maybe he missed... >_>
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Re: Things from the original games which are missing in SORR

Postby charco » Sat Oct 01, 2011 7:18 pm

JoyJoyfulRabbit wrote:
charco wrote:
badjab wrote:Ash's Cry is missing a few frames of animation.


Nope. Everything is frame by frame ripped by B.


I think B was too lazy or maybe he missed... >_>


You could never blame B of being lazy or leaving out details in his project in fairness.
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Re: Things from the original games which are missing in SORR

Postby JoyJoyfulRabbit » Sat Oct 01, 2011 7:28 pm

charco wrote:
JoyJoyfulRabbit wrote:
charco wrote:Nope. Everything is frame by frame ripped by B.


I think B was too lazy or maybe he missed... >_>


You could never blame B of being lazy or leaving out details in his project in fairness.


I won't blame him :oops: I always played without noticed bugs and missing-from-originals.

Sorry for being rude.
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