CajNatalie wrote:Nice play, Neo. Now there are demos in all 3 classic characters. ^.^b
Anyway, I'll do what I can for Stage 7. I'll still give various ideas a try before taking the 'ghost barrier' route, though, lol.
Having a barrier that you kind'a slip through or having glitches... interesting dilemna.
Stage 6 is done.
I was gonna do that as a surprise, lol, oh well... my Stage 8 choice solution should remain a surprise.Don Vecta wrote:For stage 7 without boss and moving on after you reach the top I was thinking in making all the enemies of the last wave as boss. It will give the dramatic end when you beat the last one but hey... that's the closest effect we can give to complete the elevator like in SOR1, no?
CajNatalie wrote:Make a green line of at least 2 pixels horizontally & vertically between the blue and black on each side.Save as .bmp to ensure it remains pixel perfect (at 320x240 a .bmp's size issue is fine).Throw or slam someone close to the barrier. Enjoy as they fall to their death, while you can't jump off.
Now that would be interesting to see.Benny26 wrote:I've been doing some behind the scenes work with the yellow and found some interesting glitches...like a glitch where the main char can moonwalk
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