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CajNatalie wrote:From the third game...
Kicking a biker off the moment they enter the screen is supposed to delay all the other bikes for a few seconds. This way you can score a perfect and knock down every biker if you learn the sequence. Now I just don't bother because they work like in the second game... >_>
At the end of the Stage 8 secret lab, letting Rocket grab you should cause him to fall over taking massive damage. I mean, if the Axel Pipe Blitz glitch was kept in, then why not this one? It was an awesome little glitch.
Same stage, but at the beginning during the Robot Rush: Using a special or anything that caused an invincibility frame would trigger all robots on screen to stop to laugh. It was actually possible to get a perfect because of this, if you grabbed one and threw it the moment a new one appeared your throw-invincibility would make the new one stop to laugh and you could rinse and repeat. Now, like with bikers... there's just no point in bothering... =/




CajNatalie wrote:Wow, yes, that video has absolutely everything I just mentioned in it. XD
As someone who grew up on SoR3, it's stuff like this that lets SoRR down for me... I mean it's fantastic in every other way, but I don't feel so satisfied by the implementation of the third game's levels. ;_;

saintric_21 wrote:Last night I had sex with 3 pidgeons !!! and rubbed pig fat over my chest while playing Streets of Rage 6000 : Axels willy burn



Not the original SoR2, lol... and I don't think that's a bad thing, since the original was much higher in quality... WTF did SEGA do to the game there?! D=Neo Metal Shadow wrote:We also lost the voices of the Dreamcast version of SOR 2 [ sega smash pack vol.1 ]
Poor voices, musics and sound effects XD![]()


CajNatalie wrote:Not the original SoR2, lol... and I don't think that's a bad thing, since the original was much higher in quality... WTF did SEGA do to the game there?! D=Neo Metal Shadow wrote:We also lost the voices of the Dreamcast version of SOR 2 [ sega smash pack vol.1 ]
Poor voices, musics and sound effects XD![]()

badjab wrote:Ash's Cry is missing a few frames of animation.

charco wrote:badjab wrote:Ash's Cry is missing a few frames of animation.
Nope. Everything is frame by frame ripped by B.

saintric_21 wrote:Last night I had sex with 3 pidgeons !!! and rubbed pig fat over my chest while playing Streets of Rage 6000 : Axels willy burn

charco wrote:badjab wrote:Ash's Cry is missing a few frames of animation.
Nope. Everything is frame by frame ripped by B.


JoyJoyfulRabbit wrote:charco wrote:badjab wrote:Ash's Cry is missing a few frames of animation.
Nope. Everything is frame by frame ripped by B.
I think B was too lazy or maybe he missed... >_>

charco wrote:JoyJoyfulRabbit wrote:charco wrote:Nope. Everything is frame by frame ripped by B.
I think B was too lazy or maybe he missed... >_>
You could never blame B of being lazy or leaving out details in his project in fairness.


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