Elmo wrote:Construction Site:
1) Enemies (and probably player too) can walk over holes.
2) Game got stuck towards the end of the construction site just after the last barrels fall down the iron trappings and the scene kind of opens up into something like a plain dirt ground. Like before in the snow level: No more enemies, but screen didn't scroll. This didn't happen the first time I played the mod, though.
Don Vecta wrote:Actualy, I also tried this third patch: Construction site still has walkable pit and after the second row of dropping barrels game stops for good... just like if it was the snow stage in the first evrsion.
Gosh, you gotta hate us, buddy.
Elmo wrote:Got past the snowlevel now. I had to quit the game after stage 3 though (because real life intervened).
Reinhart wrote:I played the mod. The first few stages are very good, the placement of the enemies is balanced, backgrounds look generally nice.
Once you get to stage 5, however, difficulty gets cranked up too high. The amount of enemies that gets thrown at you is absolutely ungodly. More enemies doesn't mean more fun, after a while it just becomes frustrating and boring. Also, some stages are way too long, they seem to never end.
The mod shows potential, as esemplified by the first three or four stages, but after that it's got some huge difficulty issues.
As for bugs, I noticed two:
1) At the construction site with the breakable walls, enemies can walk on the walls.
2) Most scenes of the forest stage have no music.
Also, music in stage 4 (the one with Rudra as boss) has very low volume.
Don Vecta wrote:Yeah, it's okay now.
Well, I finished it,I guess due of the huge amount of lives that I've got in the first levels. The last 3 levels became really hard (non stop waves of around 40 enemies and with no chicken or even an apple after the wave) and some were dragging too long, I felt the positioning of enemies in the first levels was a bit more appropriate, in the last levels was more random monsters than anything else.
Okay, one thing itched me: Last boss... Souther!? O_O
Overall, was enjoyable, playable and with some really beautiful stages (Geese Tower office and the first stage my favorites so far). 3.5/10.
charco wrote:celestinx wrote:i'M realy sorry for all these mistakes, im very angry with myself i dont like to give out a demo or beta i like to just upload a full 100% game but with all these problems you are telling me about i feel i must have rushed it and not tested it enough..
No need to apologise. This is a great way to provide feedback and improve mods. The quality of mods will improve as we learn from each other. Keep up the good work.
Don Vecta wrote:I hope the game have had better balance in the enemy waves and don't make a scene drag too long.
Looking forward the (hopefully) last patch. Or else you'll hate me for all my feedback.
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