BETA F'IN SOR !!!

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Re: BETA F'IN SOR !!!

Postby cabo-hicks » Wed Jun 06, 2012 7:01 pm

yeah, is the running animation :P .
well after all, i jump my classes today. and then i see this early in the morning... :lol:

the forward special sprites still are missing...

and, what do you think about the posibility of that zan dont do that attack/running animation in the beta videos, due that him dont have it yet?
well, at least in that beta version. who knows... :?:
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Re: BETA F'IN SOR !!!

Postby Criss » Thu Jul 05, 2012 2:25 am

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Re: BETA F'IN SOR !!!

Postby JoyJoyfulRabbit » Thu Jul 05, 2012 4:40 am

Remind me of...


Criss wrote:As per request:

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but reverse way... >_>
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Re: BETA F'IN SOR !!!

Postby Iceweb38 » Thu Jul 05, 2012 7:43 pm

Oh, I had that scan but never noticed there was an unused palette in, nice find ! ^^
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Re: BETA F'IN SOR !!!

Postby JoyJoyfulRabbit » Sat Jul 21, 2012 1:24 pm

Found/posted by RageQuitter87

RQ87-D2 wrote:

Hi guys, some new (I hope) stuff for you. This was taken from a SEGA video uploded by philfro. Stuff I've noticed:

-Skate is called Eddie

-Max has his early sprite

-One of the signal punks is called "Akitosi".

-Max makes that "oh!" noise you can hear in the final's sound test whenever he does a jump attack

-Some Hakuyo enemies are in the first round, unlike the final.

-Blaze makes the same noise as Electra when using her jumping attack

-"Erectra" has Signal's life icon next to her life bar. She's standing in a different place compared to the final.

-When the boss runs off, he just vanishes.

-R. Bear (called Rocky here) and Zanza are the bosses. Both have Signal life icons.

-Nobody says anything when they do their special moves.

There is a better quality version of this video here:
http://www.youtube.com/watch?v=H718wWUoSkw
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Re: BETA F'IN SOR !!!

Postby Xillatem » Sat Jul 21, 2012 2:18 pm

The unused version of Go Straight from the soundtest too...
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Re: BETA F'IN SOR !!!

Postby Saven » Sat Jul 21, 2012 3:19 pm

Xillatem wrote:The unused version of Go Straight from the soundtest too...


Although much slower.

Nice find, now we finally know what those unused grunts were mean't to be used for. :)
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Re: BETA F'IN SOR !!!

Postby Iceweb38 » Sat Jul 21, 2012 3:29 pm

It's much slower because it's the beta of the PAL version that is shown there. Thankfully it wasn't that bad in the final 50Hz version.
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Re: BETA F'IN SOR !!!

Postby JoyJoyfulRabbit » Sat Jul 21, 2012 6:38 pm

and unused palette of Zamza used in beta. His "jump and roll" sprites looks so broken.
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Re: BETA F'IN SOR !!!

Postby charco » Mon Jul 23, 2012 10:31 am

The foreground layer in the bar is different, the pillars have supports connecting to the ceiling. Looks pretty cool actually.
/*
Autor : BoMbErLiNk
Grupo : BoMbErGaMeS
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*/

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Re: BETA F'IN SOR !!!

Postby JoyJoyfulRabbit » Mon Jul 23, 2012 4:31 pm

charco wrote:The foreground layer in the bar is different, the pillars have supports connecting to the ceiling. Looks pretty cool actually.


Mod time... 8)
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Re: BETA F'IN SOR !!!

Postby Criss » Sun Dec 16, 2012 7:03 am

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Re: BETA F'IN SOR !!!

Postby Saven » Sun Dec 16, 2012 10:54 am

Holy shit that cover's even worse. :lol:

Side note: $65 for a game even back then? Jesus...
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Re: BETA F'IN SOR !!!

Postby Don Vecta » Sun Dec 16, 2012 6:38 pm

Also notice that Rocky Bear's stance is completely different from the final R. Bear. And the same, has a Signal icon instead.
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Re: BETA F'IN SOR !!!

Postby Criss » Sun Dec 16, 2012 6:57 pm

Saven wrote:Holy shit that cover's even worse. :lol:

Side note: $65 for a game even back then? Jesus...


Just think, that $64.99 in 1992 would equal $106.64 now.
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