Streets of Rage 3 for V5 - Released!

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Re: Streets of Rage 3 for V5 - STAGE 6 COMPLETE!

Postby badjab » Sun Oct 23, 2011 2:18 am

CajNatalie wrote:as a game it is far superior to BKIII

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

THAT is hilarious. Random Censorship+useless changes+less characters+overkill on the difficulty =/= superiority. VampX would have a heart attack.

Basically if you started with SoR1, or even SoR2, SoR3 was raping the previous games and laughing at you in the process :cry: It alienated all of the casual fans. BKIII only needs slight tweaks to be a great game, SoR3 needs to be tweaked back to BKIII and then tweaked again.
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Re: Streets of Rage 3 for V5 - STAGE 6 COMPLETE!

Postby CajNatalie » Sun Oct 23, 2011 3:11 am

Hey I started with SoR1. :P
When I say 'as a game' I'm referring to gameplay. That's all that matters with old school games. I simply can't play BKIII's undifficulties.

Anyway, that's enough of me being unnecessarily dramatically vocal simply for the sake of it.
I'm building the City Hall stage now... and have the unused Donovan Bridge ripped and put together.

I'm open to ideas on what to put in it... will be posting a video of the scene in a bit.
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Re: Streets of Rage 3 for V5 - STAGE 6 COMPLETE!

Postby badjab » Sun Oct 23, 2011 4:56 am

CajNatalie wrote:Hey I started with SoR1. :P
When I say 'as a game' I'm referring to gameplay. That's all that matters with old school games. I simply can't play BKIII's undifficulties.

Anyway, that's enough of me being unnecessarily dramatically vocal simply for the sake of it.
I'm building the City Hall stage now... and have the unused Donovan Bridge ripped and put together.

I'm open to ideas on what to put in it... will be posting a video of the scene in a bit.

[rant]Well, let me put it like this. Axel, was my favorite char in SoR2 back then, I loved everything about SoR2, and I usually played on Normal mode. Then I got SoR3, not only did they change the entire atmosphere and style from the 1st 2 games, but Axel looked like shit. Blaze and skate weren't so bad, but Axel, my god he was horrible looking. On-top of that, being the casual player I was you can imagine my grief at not being able to make it all the way through, 1p on normal mode, so I switched to Easy only to discover that the game ended early.

I'll admit I had great satisfaction when my cousin and I managed to beat the game on hard the 1st time. But playing it after that was just a chore, I get bored when an easy enemy takes 2 minutes to defeat just because of his over-sized lifebar, not to mention he'd occasionally get lucky and get 2 hits in taking down half my life bar. Switching to BKIII was a pleasure, I could do a quick playthrough when I wanted, the voices and palettes were great, and the story wasn't bad. [/rant]

I could go on and on about how BKIII is at the very least equally as good as SoR3 but I'll stop there.

As for the motorbike levels, I say you could do a copy paste of the SoR2 truck(SoRRv4 style so you can see the stage in the back). OR you could do a few SoR2 bikers at the beginning of the stage, and a cutscene that alludes to them stealing bikes and taking off. OR complete omission, it's up to you. :)
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Re: Streets of Rage 3 for V5 - STAGE 6 COMPLETE!

Postby CajNatalie » Sun Oct 23, 2011 2:54 pm

I suppose I must look to people like you like SoR2 Mania players look like to me... :mrgreen:
But in all honesty, I'm mostly a Normal player... I played Hard from time to time when I felt like it.

Anyway, how's this for Donovan Bridge?

Three Donovans (because he's the main character of the scene), a Galsia+Knife (reference to knife throwing section), and a Storm (it's a bike stage).
Each rise in difficulty adds one of each.
2P mode adds 3 more of each.

Since there was an unused roadblock sprite that looks identical to Stage 2's roadblock, I put a couple of them in to stick apples in (just don't let the Donnies eat them).

Anyway, as for making up for not riding bikes...
The Donovan who drives by didn't get the memo that the Syndicate had a roadblock set up (the truck+barricades+ambush)... poor bastard crashed right in to their truck, which is full of bikes (so via cutscene the gang still rode bikes to go the rest of the way).
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Re: Streets of Rage 3 for V5 - STAGE 6 COMPLETE!

Postby JoyJoyfulRabbit » Sun Oct 23, 2011 3:44 pm

CajNatalie wrote:I suppose I must look to people like you like SoR2 Mania players look like to me... :mrgreen:
But in all honesty, I'm mostly a Normal player... I played Hard from time to time when I felt like it.

Anyway, how's this for Donovan Bridge?

Three Donovans (because he's the main character of the scene), a Galsia+Knife (reference to knife throwing section), and a Storm (it's a bike stage).
Each rise in difficulty adds one of each.
2P mode adds 3 more of each.

Since there was an unused roadblock sprite that looks identical to Stage 2's roadblock, I put a couple of them in to stick apples in (just don't let the Donnies eat them).

Anyway, as for making up for not riding bikes...
The Donovan who drives by didn't get the memo that the Syndicate had a roadblock set up (the truck+barricades+ambush)... poor bastard crashed right in to their truck, which is full of bikes (so via cutscene the gang still rode bikes to go the rest of the way).


I love you :P I wish I wanna use yours to put mine. :oops:
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Re: Streets of Rage 3 for V5 - City Hall in Progress

Postby CajNatalie » Mon Oct 24, 2011 1:09 am

Lol, any of the original remake stages are free to be used. XD

And now for the next scene...

Gar... it's difficult.
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Round 4 is harder than Round 1 for Blaze, and I did it, too!!!

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Re: Streets of Rage 3 for V5 - City Hall in Progress

Postby badjab » Mon Oct 24, 2011 1:18 am

CajNatalie wrote:Lol, any of the original remake stages are free to be used. XD

And now for the next scene...

Gar... it's difficult.

Are you giving out a resource pack like you did with SoR1 and 2?

Also, it looks like my favorite BKIII/SoR3 stage is progressing very well. :)
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Re: Streets of Rage 3 for V5 - City Hall in Progress

Postby Don Vecta » Mon Oct 24, 2011 1:47 am

I so love The Poets on the video. Fits so well the stage. :)
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Re: Streets of Rage 3 for V5 - City Hall in Progress

Postby CajNatalie » Mon Oct 24, 2011 1:48 am

Yesh, there will be a resource pack (the Try Harder Edition has 1-5, so why wouldn't I do the other stages, too? :3 ).

As usual I've typed up some quick instructions on how to properly construct the City Hall Exterior (so you don't get a void or other misalignments).
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^Click to see PWNage; ALL 4 ROUNDS S-RANKED BY BLAZE3 on my Channel.
Round 4 is harder than Round 1 for Blaze, and I did it, too!!!

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Re: Streets of Rage 3 for V5 - City Hall in Progress

Postby CajNatalie » Mon Oct 24, 2011 7:28 pm

Penultimate Scene Done...

So SoR3's 2P Hard mode has absurd HP?
Well that's true... but no timeout here... not this time! :mrgreen:
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^Click to see PWNage; ALL 4 ROUNDS S-RANKED BY BLAZE3 on my Channel.
Round 4 is harder than Round 1 for Blaze, and I did it, too!!!

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Re: Streets of Rage 3 for V5 - City Hall in Progress

Postby Neo Metal Shadow » Mon Oct 24, 2011 11:59 pm

Good job with this stages CajNatalie! :mrgreen:

Now only rest a few stages only :wink: [ the final Shiva battle, forest, lab, Dr.Dahm/Zero and Neo.X/Robot.Y battles ]
Thank you so much Bombergames for this piece of art, i will never forget this forum, this game and the sormaker mods.
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Re: Streets of Rage 3 for V5 - City Hall in Progress

Postby CajNatalie » Tue Oct 25, 2011 12:09 am

You can cross the Shiva Finale off that list... it's done. :mrgreen:

Phew! ...one Stage left... oh and that secret bonus mini-mod...
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^Click to see PWNage; ALL 4 ROUNDS S-RANKED BY BLAZE3 on my Channel.
Round 4 is harder than Round 1 for Blaze, and I did it, too!!!

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Re: Streets of Rage 3 for V5 - City Hall Done

Postby Neo Metal Shadow » Tue Oct 25, 2011 12:41 am

Wow. 08 life bars :shock:

This will be a tough battle in mania mode :o

Mania players approve that XD :mrgreen:
Thank you so much Bombergames for this piece of art, i will never forget this forum, this game and the sormaker mods.
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Re: Streets of Rage 3 for V5 - City Hall Done

Postby badjab » Tue Oct 25, 2011 12:56 am

Very nice! I'll be replacing that theme with Max Man II most likely :P

I find it a bit odd that BG didn't include the generals face just for the purpose of having one in SoRmaker.
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Re: Streets of Rage 3 for V5 - City Hall Done

Postby Neo Metal Shadow » Tue Oct 25, 2011 1:22 am

badjab wrote:Very nice! I'll be replacing that theme with Max Man II most likely :P


Me too, and i will replace some tracks with Adventures of Batman & Robin OST =P [ MD/Gen version ]
Thank you so much Bombergames for this piece of art, i will never forget this forum, this game and the sormaker mods.
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