Path of Shadow Dancer - Final v1.12

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Path of Shadow Dancer - Final v1.12

Postby Iceweb38 » Wed May 23, 2012 6:36 pm

CANCELATED? Me? no way!

I'm glad to announce instead that Path of Shadow Dancer is finally ready for release.

Started last year, Path of Shadow Dancer is a mod that serves as a tribute to the Megadrive/Genesis Shinobi series with stages from those games mixed with new stages to make a fitting adventure for our 6 favorites brawlers.
Many kind of stages are awaiting you as well as complex platforming parts.








- Two possible paths in the game, with different stages and challenges.
- One ending only.
- Alternate soundtrack inside the game for those who are interested.
- Police not available.
- One stage will be a maze. Each room features up to 3 doors. Some are filled with traps as well.
- Extra lives are hidden in the SOR2/3 fashion way.
- Bonus rounds every 2 stages. You'll be explained what to do at the beginning. They are not canon in the story of this mod.
- There are unlockable bonus stages in the Extra archive. In the very same way than Way of Warrior, the mod produced by thenomad, you need to find a password in the game. You cannot miss the password no matter which path you took on stage 3. I may give some clues later if nobody figures that out.
- Platforming stages are Max-doable. But keep in mind some stages and in particular the port area will be harder to progress through with the likes of Max and Axel who are lacking in jumping skills.
- Most importantly, RUN MUST BE ENABLED or you will not be able to complete some stages.

- In the maze, in some rooms, you'll see doors but you won't be able to use them immediately until you've cleared the room. Except for the room with the crushers, every room with 3 doors features a free camera that is available once you've reached the locked camera (the locked camera is usually on the last door). Before and after beating every ennemy in the room, the camera will be then free but be very careful coz once you cross the part that was locked by the camera (and that will generally lead to a wall), you'll be forced to take the last door. Hope this'll clear things up.


https://rapidshare.com/files/2609376371 ... Dancer.rar
http://jumbofiles.com/q15pno1qjsmi
http://www.mediafire.com/?lcj8tkj2qcmbxe4

To conclude, I would like to thank everyone for your constant support and also for adding to the SORmaker community and knowledge. You all helped me out on this.

Patch 1.12 available:
https://rapidshare.com/files/1422439602/Patch_V1.12.rar

Here's the changes:
Spoiler: show
V1.01
- stage4c: fixed McBride placement who was positioned on a green area and thus could not appear and prevented the player from progressing.
- stage4h and 4j: removed possibility of police call and specials.

V1.02
- added shivax.pal file so Shingen's name would actually appear during the fight against him. Was a mere omission.

V1.1
- Stage 6 (the labyrinth) has been made easier and less punishing with the following changes:
* reducing the ammount of ennemies (by deletion or by making them exclusive to 2P mode or VH and harder modes) as well as reducing lifebars of some ennemies in most of rooms.
* some rooms have different destinations so they don't lead to the very first rooms anymore or are less punishing.
* the doors that will be taken by default because of the camera will be colored differently (purple) so that if you see them, you're invited to step back a little in case you don't want to take those after beating all ennemies. The purple colour is in no way an indication to what the correct path is.
* fixed a graphical glitch in a room
* the correct path to take still remains as it originally was.
* the number of rooms also remains as it originally was.

- Script speed in cutscenes has been reduced so you can have more time to read it.
- stage2b: removed possibility of police call and specials.
- stage2b: collision map green area extended around the left of the steel plungers so there's no more overhang with the characters (especially Max).
- stage2d: collision map adjusted for a better work of the layer 5.
- stage3a: added an health item.
- stage4a: collision map green area extended around the metal crates so there's no more overhang with the characters.
- stage4d: removal of unneccesary barrels throw.
- stage4e: removal of unneccesary barrels throw.
- stage7b and 7g: improvement of the last platform. Improvement of the collision map. (thanks Benny26!)

V1.11
- stage4a: fixed a Big-Ben (exclusive to VH and harder) placement that was popping up instead of appearing off-screen.

V1.12
- stage3d: fixed a popping up Rocket.


graylandertagger wrote:
graylandertagger wrote:To anyone still having trouble with the maze i've written a list of directions in the spoiler bar below. The directions are ment for the patch version, but I think it should work for the unpatched as well. The maze agitated me so much that I felt it should have been completely removed, but now that i'm past it I can go on.

Spoiler: show
1st room:Just take the door on the right.

2nd room:Last door on the right.

3rd room:1st door on the right.

4th room:Last door on the right.

5th room:Middle door on the left. If you meet the 3 haku-oh, you need to head completely to the left beofre beating every ennemy to get the freeflow camera.

6th room:Just take the door right next to where you start. Before you can you'll have to clear this area out completely.

7th room:Head right and approtch the red door. You'll head to the boss level.

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Re: Path of Shadow Dancer - Final v1.0

Postby realnabarl » Wed May 23, 2012 6:48 pm

Download immediately. :D

Edit: Failed, always getting a 177byte file. :shock: Could someone post a mirror plz?
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Re: Path of Shadow Dancer - Final v1.0

Postby Neo Metal Shadow » Wed May 23, 2012 7:07 pm

This bug happening here too, can you upload in another site [ mediafire, rapidshare ] please?

not 4shared because here says "You should Sign Up or Login to download this file" I tried many times download there but unfortunately nothing has changed here u.u
Thank you so much Bombergames for this piece of art, i will never forget this forum, this game and the sormaker mods.
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Re: Path of Shadow Dancer - Final v1.0

Postby Iceweb38 » Wed May 23, 2012 8:10 pm

Sorry about that. Updated the link.
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Re: Path of Shadow Dancer - Final v1.0

Postby Ced161 » Wed May 23, 2012 8:18 pm

Sorry to bug you, but... the problem still exists. To solve your problem, take down the file recreate a new archive and make sure you do not run or continue an existing program untill the archive file is completed and then upload the archive into your uploading website!

If you knew hot to fix this, oh well now you have read this. :wink:
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Re: Path of Shadow Dancer - Final v1.0

Postby BigDarsh » Wed May 23, 2012 8:21 pm

I just can't wait to try it :p
Last edited by BigDarsh on Sat Jun 02, 2012 11:40 am, edited 1 time in total.
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Re: Path of Shadow Dancer - Final v1.0

Postby Benny26 » Wed May 23, 2012 8:55 pm

Oh yeah, I'll be grabbing this tomorrow :D

Must feel great to finally have it done.
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Re: Path of Shadow Dancer - Final v1.0

Postby SiddtheKidd » Wed May 23, 2012 9:55 pm

oh you troll you. :lol: downloading.
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Re: Path of Shadow Dancer - Final v1.0

Postby Saven » Wed May 23, 2012 10:19 pm

Nice, need to try this one out soon. :D
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Re: Path of Shadow Dancer - Final v1.0

Postby Iceweb38 » Wed May 23, 2012 10:26 pm

*sigh* so a good hosting file without subscriptions doesn't exist anymore.

https://rapidshare.com/files/2609376371 ... Dancer.rar

Please tell me it's working.
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Re: Path of Shadow Dancer - Final v1.0

Postby Xenovant » Wed May 23, 2012 11:15 pm

I'm playing it in "run like hell mode" and... is this supposed to be in the final version? :lol:

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BTW, I'm uploading a mirror in Jumbofiles (it's as good as mediafire)
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Re: Path of Shadow Dancer - Final v1.0

Postby Iceweb38 » Wed May 23, 2012 11:32 pm

Xenovant wrote:I'm playing it in "run like hell mode" and... is this supposed to be in the final version? :lol:

Image

BTW, I'm uploading a mirror in Jumbofiles (it's as good as mediafire)


Why yes :mrgreen: and thanks for the mirror.

JadaQuan44 wrote:stage 4 -4 has a bug and wont let me progress


I'd like to have more details on this bug pretty please ^^
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Re: Path of Shadow Dancer - Final v1.0

Postby Xenovant » Thu May 24, 2012 12:21 am

mirror --> http://jumbofiles.com/q15pno1qjsmi

free download > download file > the small "download" button


Good work with the 6th stage, is a pain in the *ss like the one in the original game. I'm gonna kill you :x

:lol:

EDIT: Finished

Minireview: I loved the ideas for the bonus stages, the stages are flawless and the difficulty is ok. I have also noticed that there are, at least, 2 easter eggs (the guy that I said in the other post and a Nyan Cat xD).

Bugs: You can call the police in stages 4-8 and 4-10
Last edited by Xenovant on Thu May 24, 2012 1:19 am, edited 3 times in total.
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Re: Path of Shadow Dancer - Final v1.0

Postby Saven » Thu May 24, 2012 2:36 am

Now I remember why I hate Rapidshare. :roll:

Slow download is slow.

Xenovant wrote:Minireview: I loved the ideas for the bonus stages, the stages are flawless and the difficulty is ok. I have also noticed that there are, at least, 2 easter eggs (the guy that I said in the other post and a Nyan Cat xD).

Bugs: You can call the police in stages 4-8 and 4-10


I know who that guy is. :P
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Re: Path of Shadow Dancer - Final v1.0

Postby Xenovant » Thu May 24, 2012 3:54 am

Criss? If I remember correctly he has long hair... :P
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